The NanoTechnology Group Inc

Virtual Classroom Development Tools



The Nanosurf® EasyScan 2 FlexAFM

Liquid ready AFM for the life sciences

The easyScan 2 Flex AFM brings a new dimension to the easyScan line of SPMs. The Flex scan head expands the capabilities of the easyScan systems - adding new operational modes as well as liquid imaging, even while maintaining the easyScan's ease of use. When switching from air to liquid, laser and detector alignment is still not necessary.


The FlexAFM's flexure-based electromagnetic scanner allows metrology like applications in air or liquid. The scanner is linear, flat, and fast. With Nanosurf's SureAlign patented technology, laser alignment is never needed - even when switching between ambient and liquid environments.  For more information visit:

http://www.nanoscience.com/products/easyScan2/FlexAFM/index.html




Virgina


"The "UVA Virtual Lab" is an NSF sponsored science education website bringing microelectronics, nanotechnology, and the underlying science to college and pre-college students, as well as members of the general public.  It replaces math and jargon with intuitive 3D animations.  Microelectronics presentations explain how semiconductors and transistors work, and how they are fabricated in both university labs and billion dollar factories.  Nanoscience presentations describe alternate forms of nanocarbon, the process of DNA self-assembly, and the inner workings of instruments used to see at the nanoscale (such as SEMs, AFMs and STMs).  These pages link back to basic science presentations on electricity, magnetism and electrical circuits, including "X-ray vision" simulations of common classroom experiments and apparatus. Overall, the website contains over fifty presentations on micro and nanoscience, each illustrated with dozens of virtual reality animations."


UVA Virtual Lab Website: www.virlab.virginia.edu


"Hands-on to Introduction to Nanoscience" Class website

"Under NSF sponsorship, this class was developed to introduce early undergraduates to nanoscience and nanotechnology:  The theme? In nanoscience, Newton’s sensible laws are replaced by the weirdness of quantum mechanics.  The consequences? First, electrons begin to act like waves - but because all waves are similar, experiments with light and water waves offer insights into electron behavior.  Second, at the nanoscale one can no longer use light-image-based microfabrication to make things directly.  Instead one has to design the parts so they know how we want them to finally come together (the ultimate example of this self-assembly? DNA synthesis of protein).  And finally, to confirm that things worked the way we planned, we need new instrumentation to see things at the nanoscale (such as scanning tunneling and atomic force microscopes). The class website provides a full set of PowerPoint lecture notes covering these topics (including figures, animations, readings and lists of demonstration equipment).  It also includes full guides to student laboratory use of miniaturized STMs and AFMs. Both lectures and labs make use of 3D animations provided by the sister "UVA Virtual Lab" website focusing on microelectronics, nanotechnology, and their underlying science."


"Hands-on Introduction to Nanoscience" Class Website: http://www.virlab.virginia.edu/Nanoscience_class/Nanoscience_class.htm


As a part of their "UVA Virtual Lab" and "Hands-on Nanoscience" curriculum development efforts, University of Virginia faculty are working with state public school teachers to develop K-12 nanoscience teaching resources.  This includes an ongoing effort to identify materials already posted on, or available through, the World Wide Web.  Their growing list, complete with descriptions and categorized by the type of teaching material,  can be viewed at:

http://www.virlab.virginia.edu/Nanoscience_class/Nanoscience_K12_teaching_resources.htm


Virtal Lab tools/experiments for teachers/students


http://www.virlab.virginia.edu/VL/easyScan_STM.htm


http://www.virlab.virginia.edu/VL/easyScan_AFM.htm


http://www.virlab.virginia.edu/VL/SEM.htm


http://www.virlab.virginia.edu/VL/SPM_operation.htm


http://www.virlab.virginia.edu/VL/SPM_piezoelectric.htm


http://www.virlab.virginia.edu/VL/Nanocarbon.htm


http://www.virlab.virginia.edu/VL/DNA_close_up.htm


http://www.virlab.virginia.edu/VL/Semiconductor_crystals.htm



Education Tools


Curriki is where all of us -- our community of educators, parents and students -- can work together to develop interesting, creative and effective educational materials that the global educational community can use for free.


Their goal is to:


Develop curriculum through community contributors

Deliver the curriculum globally

Determine the impact by project and by individual

The initial focus is on K-12 curricula in the areas of mathematics, science, technology, reading and language arts, and languages.


Some of the Outreach programs for nanoscale science need to be adopted and developed for/by  the teachers to discern the appropriate grade level for introduction into classrooms as indepth materials to expand topics now listed in current textbooks.  Curriki provides open source curriculum tools.   


http://www.curriki.org/xwiki/bin/view/Main/


Download the White Paper.





Jump into the screen with 360-degree immersive video


Immersive Media´s Dodeca 2360 camera


As you watch a video, have you ever wondered what's happening beyond the camera frame? If you could jump inside the video and look around, you would have a 360-degree view of the world in your TV screen or computer monitor. 


A company based in Calgary, Alberta, called Immersive Media Corp. is trying to achieve exactly this type of immersive experience with a new camera and software technology. When watching a video filmed with the Immersive Viewer (IMViewer) system, users can control the scene, seamlessly moving the perspective up, down, sideways, or even behind the original frame.


The technology is based on a Dodeca 2360 camera, which can record eleven image streams that are arranged in a geodesic geometry. The camera captures images at a resolution of more than 100 million pixels per second - significantly more than HDTV. The 20-pound camera also has four built-in microphones for simultaneous omni-directional audio recording. When recording, camera operators can check each individual lens to see what´s being recorded at every angle.


Immersive Media's software then turns the video files into "telemersion" files. A processor compresses, records, and synchronizes up to 12 channels at once.


Then, the videos can be viewed on computer monitors, video screens, head-mounted displays, or projected onto a dome screen. When watching video on a computer monitor, viewers use the mouse to turn the viewing in any 360-degree direction (demos available at Immersive Media's Web site). The viewing engine essentially blends camera image streams together in real time to make a movable window. With a head-mounted display, a viewer can see different angles simply by turning their head.


To enhance the immersion experience, viewers can also "direct" the video by rewinding, pausing, speeding up, slowing down, or zooming in on certain areas. The technology is also compatible with GPS or other metadata, enabling viewers to determine the location they´e viewing.


The software can also blend the entire 360-degree scene onto a single 2D screen, called a "sphere movie." These sphere movies show the whole environment in motion at once, without having to direct the field of view. Sphere movies can be watched on standard software such as Quicktime or Windows Media Player, or recorded on DVDs. They're also compatible with MPEG-2 and MPEG-4, and can be broadcast using HDTV-resolution channels.


With another feature, viewers can watch three frames on a single screen: the controllable video, the full sphere movie (with crosshairs that correspond to where you are looking in the controllable frame), and a GPS frame telling you your location as you move.


While Immersive's camera technology was developed three years ago, it was originally used by the FBI to study street routes of visiting dignitaries for security purposes. More recently, Google Earth has used the technology to create its StreetView videos. Immersive also hopes to use the technology for applications such as urban planning, oil and gas resource management, emergency response and first responder operations, and commercial media.


One notable company taking advantage of the technology is Adidas, which has featured videos incorporating the immersion capability on its Web site. Viewers can zoom in on their favorite basketball players and replay scenes to see reaction shots - in short, experiencing the event with a personal perspective.


More information: Immersive Media Demos 


http://demos.immersivemedia.com 




Virtual Classrooms and online learning tools for the future of Immersive Learning Platforms

As more states are switching to laptops for K-12 students the software companies are developing new tools to enhance the learning platforms and move our schools into the 21st Century.  Our group has been reviewing some of the award winning software and will continue to post these solutions. 




Pilot Training Solution - elearning, online training software for learning system

Description:     Pilot    Online    Training    Solution's    powerful enterprise-class  technologies  have  made  it possible for educators, administrators  to  create,  launch,  and  evaluate  learning over the Internet using nothing other than a standard browser.

Category: Education Software, Etraining

URL: http://www.elmspro.com/etraining/ 




Elluminate Live!® Academic EditionT Engages Florida Virtual School Students in Real-Time, Interactive Learning Activities 


Live eLearning and Web Collaboration Environment Facilitates Student Group Projects, Guest Lectures, Career Planning Sessions and Teacher Professional Development 


Fort Lauderdale, Florida--January 8,2007--Elluminate, Inc., a leading provider of live eLearning and Web collaboration solutions for the real-time organization, announced today an agreement to provide teachers at Florida Virtual School (FLVS), an established leader in developing and providing virtual K-12 education solutions for students worldwide, unlimited access to its Elluminate Live!® Academic EditionT license. This expansion of services has resulted in increased eLearning opportunities for students who are engaging in virtual small group projects as well as more robust professional development exercises for online teachers. For nearly two years, Elluminate has partnered with FLVS to leverage the powerful communication tools offered by Elluminate Live! Students enrolled in FLVS classes interface with teachers using the Elluminate services during weekly or monthly Elluminate Live! sessions featuring special tutorial topics, guest lecturers, test preparation activities, group projects and lectures, and even career planning. In addition to using Elluminate Live! to further engage students, FLVS instructors have leveraged the technology to create a professional development program designed to support new teachers who are transitioning into the online learning environment. With Elluminate's two-way communications tools and presentation features, FLVS trainers encourage teachers to interact throughout the orientation presentations using direct messaging, voice or whiteboard features. "Creating an engaging online experience that provides a sense of community among online students is what we're all about," said Maurice Heiblum, president of Elluminate USA, Inc. "We are excited to see all the innovative ways that Florida Virtual School is using Elluminate to enhance the online learning experience for its students." About Elluminate, Inc.

Elluminate, Inc. provides proven, best-in-class solutions for real-time online learning and collaboration. The company delivers exceptional outcomes, including enhanced learning experiences, increased retention and completion rates, lower Total Cost of Ownership and higher ROI. Elluminate Live! features high-quality voice over the Internet, robust interactive functionality for participants and moderators, and unique No User Left BehindT technology, regardless of platform or Internet connection speed. Elluminate is one of Deloitte's 50 Fastest Growing Technology Companies, is the winner of several prestigious industry awards, including a Top Training Product award from Human Resource E xecutive magazine and Network Computing magazine's Editor's Choice Award for Web conferencing software, and is rated by Forrester Research as a "strong performer" in Web conferencing. Headquartered in Calgary, Alberta, Canada, and Fort Lauderdale, Florida, Elluminate is the trusted choice of prominent academic institutions and corporations, such as ADP, DeVry University, Duke University, Georgia State University, Johns Hopkins University, Novell, PA Department of Education, Queen's University, Red Hat, Sun Microsystems and many more. For more information, visit www.elluminate.com.




TNTG users receive 10% discount for the products of the Nanopolis educational series "Exploring Nanotechnology", Exploring Matter with Synchrotron Light" and "Exploring Matter with Neutrons" by ordering from here.




iMediaLearn and Nanopolis  


iMediaLearn is providing the tools, skills and support that fuel Nanopolis, the most advanced online knowledge dissemination platform in the field of nanotechnology. Actively working with hundreds of universities, key scientists and industrialists from all continents, Nanopolis is a widely acclaimed medium of information exchange. For more info visit www.nanopolis.net


iMediaLearn is a recognized producer of knowledge transfer tools and e-Learning solutions. An always expanding suite of products, together with outstanding customer support and willingness to make things work "no matter what", make iMediaLearn stand out as a partner you can rely on.  Software to convert your power point presentations to flash wmf files, software to create online quizzes for your students, software to develop online polls, and more.  Visit our website to learn about these products and our educational discounts at:  http://www.imedialearn.com/index.php




COMSOL Multiphysics is an industry-leading scientific software package for the modeling and simulation of any physics-based system.


A particular strength is its ability to simultaneously account for interdependent, coupled physics, known in the industry as multiphysics phenomena. Researchers working in dedicated disciplines can also find add-on modules that have special user interfaces and optimized application setups; currently available are the Chemical Engineering, Earth Science, Electromagnetics, Heat Transfer, MEMS, and Structural Mechanics Modules. The package is available for the Windows, Linux, Solaris, and the Macintosh operating systems. Another product in the family is COMSOL Script, an interactive scripting language that works both as a general-purpose scientific computational tool and that also runs within COMSOL Multiphysics to automate tasks such as parametric studies and create customized user interfaces. The latest addition is the COMSOL Reaction Engineering Lab, which makes it a simple job to set up the simulation of a chemical process that involves many reactants with continually changing concentrations. Full product information is available at www.it.comsol.com/products.


Free Hands-on Workshops are offered around the world.  For US Schedule visit: http://www.comsol.com/events/